Okay with valued input from you guys I think I managed to put this together rather well. Resonance caps the ratings of your Living Persona (ie, you have Biofeedback Filter 6, not 7). Vision Enhancements from Glasses and Goggles don't stack. The next two useful-ish ones would be Command (if you ever plan to rig) and Disarm (useful for disarming Analyze programs so you can't be found) if you want Logic 4. That leaves you with 6 CFs (Shield, Empathy, Spoof, Exploit, Stealth, Analyze) which is your cap with Logic 3. Remember that you often have to make Matrix Perception Tests reactively, so this is the one thing you can't get away with just threading.
Many GM's consider Empathy Software unacceptable levels of cheese. You can thread a little when you need it, which is not as often as other CFs you don't have. If you are worried about getting e-pwnt, Shield is a much better investment.ĮCCM should go. Get sprites to do fighting for you (and try to avoid detection using better Stealth, instead). Never, ever take a CF that only needs to be used out of pressure time or takes a while to do anyways or that you only need to be "OK" at.Īrmor, Attack, Black Hammer should go. You can do anything by threading, and can outsource many things to sprites. It is the list of things you are specialized in doing. Second, it's easy to think of CFs as "the list of things I can do." This is wrong. This is because of the loopy way they are priced in BP vs. Your GM may or may not be cool with that.įirst, never take a CF at anything other than 6. Someone's going to tell you OMG etc etc about the high loyalty/connection contacts so I might as well get that out of the way. You don't need Cybercombat that is what Sprites are for (or better yet, being better at hacking so you don't get into cybercombat). You really should have Compiling 4 and Hacking 6. I'm not going to complain about Body 4, but you might drop to 3. A Homebrew Expansion for 5th Edition Dungeons and Dragons Necromancer See more ideas about dungeons and dragons homebrew, dnd 5e homebrew, d&d dungeons and. You really, REALLY should be a Charisma stream like Technoshaman as a dryad. I also recommend reading Squee's example of play for some idea of what hacking is actually like. Technomancers are tough to build and you hit most of the "trap options." I'd suggest taking a look a the Technoshaman archetype in my sig. You are right about commlinks, but you want one just so you don't broadcast HI I AM A TECHNOMANCER all the time by running a PAN with no commlink. I assumed I didn't need a commlink to broadcast my SIN if I had data chips (to store said SIN). I'm not quite sure if I understood the Techno aspects right. Mortimer of London: Berwick Suit Jacket (Ensemble)5/3
Mortimer of London: Berwick Skirt/Trousers1/1 (Tradition: Cyberadepts, Resist Fading with WIL + RES (10)) Prejudiced (Common, Outspoken) (Sell-out Musicians)
Probably would be good to let you all know that. He's a muscian that's part of the character (hence Day Job and Fame and Artisan as a skill). (Modified:) I forgot to include his basic concept. You guys always have good ideas so I figured I would check with you all for a review. This is simultaneously my first post and my first Technomancer (Really my first non-combat oriented character period).